getObjectType: Difference between revisions
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Killzone Kid (talk | contribs) (Undo revision 95722 by Pennyworth (talk) duplicate was typo for the get variant) |
Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *O([a-z ])" to "$1 - o$2") |
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{{ | {{RV|type=command | ||
| arma3|= | |game1= arma3 | ||
|version1= 1.50 | |||
| | |gr1= Object Manipulation | ||
|descr= Returns object type as a number: | |||
| Returns object type as a number: | |||
* 1 - Primary - Normal object placed in Visitor, part of landscape | * 1 - Primary - Normal object placed in Visitor, part of landscape | ||
* 2 - Network - Road placed in Visitor, part of landscape | * 2 - Network - Road placed in Visitor, part of landscape | ||
Line 14: | Line 12: | ||
* 8 - TypeVehicle - Some entity added by game | * 8 - TypeVehicle - Some entity added by game | ||
* 16 - TypeTempVehicle - Temporary entity | * 16 - TypeTempVehicle - Temporary entity | ||
* 32 - LandDecal - Land decal | * 32 - LandDecal - Land decal | ||
| | |s1= [[getObjectType]] object | ||
| [[ | |p1= object: [[Object]] | ||
|r1= [[Number]] - object type | |||
|x1= < | |x1= <sqf>_objType = getObjectType player;</sqf> | ||
|x2= < | |x2= <sqf>_objType = getObjectType cursorObject;</sqf> | ||
| | |seealso= [[allObjects]] [[getObjectFOV]] [[cursorObject]] [[cursorTarget]] [[createSimpleObject]] [[allMissionObjects]] [[setObjectViewDistance]] [[getObjectViewDistance]] [[objectParent]] [[object]] | ||
}} | }} | ||
Latest revision as of 15:44, 8 November 2023
Description
- Description:
- Returns object type as a number:
- 1 - Primary - Normal object placed in Visitor, part of landscape
- 2 - Network - Road placed in Visitor, part of landscape
- 4 - Temporary - Temporary object (like tracks)
- 8 - TypeVehicle - Some entity added by game
- 16 - TypeTempVehicle - Temporary entity
- 32 - LandDecal - Land decal
- Groups:
- Object Manipulation
Syntax
- Syntax:
- getObjectType object
- Parameters:
- object: Object
- Return Value:
- Number - object type
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- allObjects getObjectFOV cursorObject cursorTarget createSimpleObject allMissionObjects setObjectViewDistance getObjectViewDistance objectParent object
Notes
-
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