BIS fnc textTiles: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (seeAlso edited) |
Lou Montana (talk | contribs) m (seeAlso edited) |
||
Line 41: | Line 41: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[BIS_fnc_dynamicText]], [[BIS_fnc_infoText]] |= See also | | [[BIS_fnc_dynamicText]], [[BIS_fnc_infoText]], [[BIS_fnc_typeText]], [[BIS_fnc_typeText2]] |= See also | ||
}} | }} |
Revision as of 21:40, 23 January 2018
Description
- Description:
Description: Show animated text Parameter(s): 0: Content STRING - Picture STRUCTURED TEXT - Text 1 (Optional): ARRAY - Position in format [x,y,w,h] BOOL - Use "Mission" area position (customizable in Layout options menu) 2 (Optional): ARRAY - Tile size in format [w,h] 3 (Optional): NUMBER - Duration in seconds (default: 5) 4 (Optional): NUMBER - Fade in/out time (default: 0.5) 5 (Optional): NUMBER - Tile transparency (default: 0.3) Returns: BOOL - true
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
[parseText format [ "<t align='right' size='1.2'><t font='PuristaBold' size='1.6'>""%1""</t>
%2</t>", toUpper "Mission Name", "by Mission Author"], true, nil, 7, 0.7, 0] spawn BIS_fnc_textTiles;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note