nearestLocation: Difference between revisions
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{{Command|Comments= | {{Command|Comments= | ||
| arma1 |Game name= | | arma1 |Game name= | ||
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|gr1= Locations |GROUP1= | |gr1= Locations |GROUP1= | ||
| Return the closest location of specified class to a given position.<br>Checked range is unlimited (i.e. covers the whole map). |DESCRIPTION= | | Return the closest location of specified class to a given position.<br>Checked range is unlimited (i.e. covers the whole map). |DESCRIPTION= | ||
| [[nearestLocation]] [position, locationClass] |SYNTAX= | | [[nearestLocation]] [position, locationClass] |SYNTAX= | ||
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| [[Location]] |RETURNVALUE= | | [[Location]] |RETURNVALUE= | ||
|x1= <code>_nearestCity = [[nearestLocation]] [<nowiki/>[[getPos]] [[player]], "nameCity"];</code> |EXAMPLE1= | |x1= <code>_nearestCity = [[nearestLocation]] [<nowiki/>[[getPos]] [[player]], "nameCity"];</code> |EXAMPLE1= | ||
|x2= <code>_anyNearestLocation = [[nearestLocation]] [<nowiki/>[[player]], ""];</code> |EXAMPLE2= | |x2= <code>_anyNearestLocation = [[nearestLocation]] [<nowiki/>[[player]], ""];</code> |EXAMPLE2= | ||
| [[findNearestEnemy]], [[nearestBuilding]], [[nearestObject]], [[nearestObjects]], [[nearObjects]], [[nearEntities]], [[nearTargets]], [[nearSupplies]], [[nearestLocationWithDubbing]], [[nearObjectsReady]], [[nearRoads]], [[Location#Location Types|Location Types]], [[locationPosition]], [[nearestLocations]], [[createLocation]] |SEEALSO= | | [[findNearestEnemy]], [[nearestBuilding]], [[nearestObject]], [[nearestObjects]], [[nearObjects]], [[nearEntities]], [[nearTargets]], [[nearSupplies]], [[nearestLocationWithDubbing]], [[nearObjectsReady]], [[nearRoads]], [[Location#Location Types|Location Types]], [[locationPosition]], [[nearestLocations]], [[createLocation]] |SEEALSO= |
Revision as of 01:55, 17 January 2021
Description
- Description:
- Return the closest location of specified class to a given position.
Checked range is unlimited (i.e. covers the whole map). - Groups:
- Locations
Syntax
- Syntax:
- nearestLocation [position, locationClass]
- Parameters:
- [position, locationClass]: Array
- position: Object or Array in format PositionAGL or Position2D
- locationClass: String of a location class name. If "" is supplied, any nearest location is returned. See Location Types
- Return Value:
- Location
Examples
- Example 1:
_nearestCity = nearestLocation [getPos player, "nameCity"];
- Example 2:
_anyNearestLocation = nearestLocation [player, ""];
Additional Information
- See also:
- findNearestEnemynearestBuildingnearestObjectnearestObjectsnearObjectsnearEntitiesnearTargetsnearSuppliesnearestLocationWithDubbingnearObjectsReadynearRoadsLocation TypeslocationPositionnearestLocationscreateLocation
Notes
-
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