vectorDistanceSqr: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
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{{Command|Comments=
{{Command


| arma3 |Game name=
| arma3


|1.22|Game version=
|1.22


|gr2= Math - Vectors |GROUP2=
|gr2= Math - Vectors


| Squared distance between two 3D vectors. |DESCRIPTION=
| Squared distance between two 3D vectors.


| vector1 [[vectorDistanceSqr]] vector2 |SYNTAX=
| vector1 [[vectorDistanceSqr]] vector2


|p1= vector1: [[Array]] - vector 3D or 2D (since Arma 3 v1.99.146539, z coordinate is defaulted to 0) |PARAMETER1=
|p1= vector1: [[Array]] - vector 3D or 2D (since Arma 3 v1.99.146539, z coordinate is defaulted to 0)


|p2= vector2: [[Array]] - vector 3D or 2D (since Arma 3 v1.99.146539, z coordinate is defaulted to 0)|PARAMETER2=
|p2= vector2: [[Array]] - vector 3D or 2D (since Arma 3 v1.99.146539, z coordinate is defaulted to 0)


| [[Number]] |RETURNVALUE=
| [[Number]]
   
   
|x1= <code>_distSqr = [[getPos]] [[player]] [[vectorDistanceSqr]] [0,0,2];</code> |EXAMPLE1=
|x1= <code>_distSqr = [[getPos]] [[player]] [[vectorDistanceSqr]] [0,0,2];</code>


| [[vectorAdd]], [[vectorDiff]], [[vectorCrossProduct]], [[vectorDotProduct]], [[vectorCos]], [[vectorMagnitude]], [[vectorMagnitudeSqr]], [[vectorMultiply]], [[vectorDistance]], [[vectorDir]], [[vectorUp]], [[setVectorDir]], [[setVectorUp]], [[setVectorDirAndUp]], [[distanceSqr]], [[vectorNormalized]], [[vectorFromTo]] |SEEALSO=
| [[vectorAdd]], [[vectorDiff]], [[vectorCrossProduct]], [[vectorDotProduct]], [[vectorCos]], [[vectorMagnitude]], [[vectorMagnitudeSqr]], [[vectorMultiply]], [[vectorDistance]], [[vectorDir]], [[vectorUp]], [[setVectorDir]], [[setVectorUp]], [[setVectorDirAndUp]], [[distanceSqr]], [[vectorNormalized]], [[vectorFromTo]]


}}
}}

Revision as of 11:41, 18 January 2021

Hover & click on the images for description

Description

Description:
Squared distance between two 3D vectors.
Groups:
Math - Vectors

Syntax

Syntax:
vector1 vectorDistanceSqr vector2
Parameters:
vector1: Array - vector 3D or 2D (since Arma 3 v1.99.146539, z coordinate is defaulted to 0)
vector2: Array - vector 3D or 2D (since Arma 3 v1.99.146539, z coordinate is defaulted to 0)
Return Value:
Number

Examples

Example 1:
_distSqr = getPos player vectorDistanceSqr [0,0,2];

Additional Information

See also:
vectorAddvectorDiffvectorCrossProductvectorDotProductvectorCosvectorMagnitudevectorMagnitudeSqrvectorMultiplyvectorDistancevectorDirvectorUpsetVectorDirsetVectorUpsetVectorDirAndUpdistanceSqrvectorNormalizedvectorFromTo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 28 Jun, 2014
ffur2007slx2_5
(ArmA3 1.22)Algorithm: Vector1 = [x1,y1,z1]; Vector2 = [x2,y2,z2]; Result = (x2 - x1) ^ 2 + (y2 - y1) ^ 2 + (z2 - z1) ^ 2;

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