countSide: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
| ofp | | ofp | ||
|1.00 | |1.00 | ||
|arg= global | |arg= global | ||
|gr1= Sides | |gr1= Sides | ||
|gr2= Object Detection | |gr2= Object Detection | ||
| Count how many units in the given array belong to given side. If the object in passed array is a [[Group]], the leader of the group will be counted. | | Count how many units in the given array belong to given side. If the object in passed array is a [[Group]], the leader of the group will be counted. | ||
| side '''countSide''' arrayName | | side '''countSide''' arrayName | ||
|p1= side: [[Side]] | |p1= side: [[Side]] | ||
|p2= arrayName: [[Array]] of [[Object]]s and/or [[Group]]s | |p2= arrayName: [[Array]] of [[Object]]s and/or [[Group]]s | ||
| [[Number]] | | [[Number]] | ||
|x1= <code>_num = [[west]] [[countSide]] [[list]] _triggerOne;</code> | |x1= <code>_num = [[west]] [[countSide]] [[list]] _triggerOne;</code> | ||
|x2= <code>_numCivPlayable = [[civilian]] [[countSide]] [[playableUnits]];</code> | |x2= <code>_numCivPlayable = [[civilian]] [[countSide]] [[playableUnits]];</code> | ||
| [[countFriendly]], [[countEnemy]], [[countUnknown]], [[count]], [[countType]], [[playersNumber]] | | [[countFriendly]], [[countEnemy]], [[countUnknown]], [[count]], [[countType]], [[playersNumber]] | ||
}} | }} |
Revision as of 00:13, 18 January 2021
Description
- Description:
- Count how many units in the given array belong to given side. If the object in passed array is a Group, the leader of the group will be counted.
- Groups:
- SidesObject Detection
Syntax
- Syntax:
- side countSide arrayName
- Parameters:
- side: Side
- arrayName: Array of Objects and/or Groups
- Return Value:
- Number
Examples
- Example 1:
_num = west countSide list _triggerOne;
- Example 2:
_numCivPlayable = civilian countSide playableUnits;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Bottom Section
- Posted on July 4, 2014 - 19:18 (UTC)
- SilentSpike
- The countSide command will also accept an array of groups. Tested in ARMA 3 v1.22
- Posted on October 19, 2014 - 01:00 (UTC)
- AgentRevolution
- This command considers captive units as civilians, regardless of their group's side.
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Sides
- Command Group: Object Detection
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands