forgetTarget: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\|= * " to " ") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
| arma3 | | arma3 | ||
|1.70 | |1.70 | ||
|gr1= Unit Control | |gr1= Unit Control | ||
|gr2= Groups | |gr2= Groups | ||
| Resets the info a group has about a target, forcing [[knowsAbout]] value to 0. | | Resets the info a group has about a target, forcing [[knowsAbout]] value to 0. | ||
| group '''forgetTarget''' target | | group '''forgetTarget''' target | ||
|p1= group: [[Group]] or [[Object]] - group itself or unit in a group | |p1= group: [[Group]] or [[Object]] - group itself or unit in a group | ||
|p2= target: [[Object]] - group target | |p2= target: [[Object]] - group target | ||
| [[Nothing]] | | [[Nothing]] | ||
|mp= | |mp= | ||
|x1= <code>soldier1 [[forgetTarget]] soldier2;</code> | |x1= <code>soldier1 [[forgetTarget]] soldier2;</code> | ||
|x2= Give enemyBob some amnesia:<code>[[onEachFrame]] { enemyBob [[forgetTarget]] [[player]] };</code> | |x2= Give enemyBob some amnesia:<code>[[onEachFrame]] { enemyBob [[forgetTarget]] [[player]] };</code> | ||
| [[knowsAbout]], [[targetsQuery]], [[targetsAggregate]], [[nearTargets]], [[reveal]], [[getHideFrom]], [[targetKnowledge]] | | [[knowsAbout]], [[targetsQuery]], [[targetsAggregate]], [[nearTargets]], [[reveal]], [[getHideFrom]], [[targetKnowledge]] | ||
}} | }} |
Revision as of 00:36, 18 January 2021
Description
- Description:
- Resets the info a group has about a target, forcing knowsAbout value to 0.
- Groups:
- Unit ControlGroups
Syntax
- Syntax:
- group forgetTarget target
- Parameters:
- group: Group or Object - group itself or unit in a group
- target: Object - group target
- Return Value:
- Nothing
Examples
- Example 1:
soldier1 forgetTarget soldier2;
- Example 2:
- Give enemyBob some amnesia:
onEachFrame { enemyBob forgetTarget player };
Additional Information
Notes
-
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