vectorDotProduct: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " <h3 style="display:none">Bottom Section</h3>" to "")
m (Text replacement - " {3,}\|" to " |")
Line 6: Line 6:


|gr2= Math - Vectors
|gr2= Math - Vectors


| Dot product of two 3D vectors.
| Dot product of two 3D vectors.

Revision as of 18:18, 18 January 2021

Hover & click on the images for description

Description

Description:
Dot product of two 3D vectors.
Groups:
Math - Vectors

Syntax

Syntax:
vector1 vectorDotProduct vector2
Parameters:
vector1: Array - vector 3D or 2D (since Arma 3 v1.99.146539, z coordinate is defaulted to 0)
vector2: Array - vector 3D or 2D (since Arma 3 v1.99.146539, z coordinate is defaulted to 0)
Return Value:
Number

Examples

Example 1:
_dot = [1,0,1] vectorDotProduct [0,0,2];

Additional Information

See also:
vectorAddvectorDiffvectorCrossProductvectorCosvectorMagnitudevectorMagnitudeSqrvectorMultiplyvectorDistancevectorDistanceSqrvectorDirvectorUpsetVectorDirsetVectorUpsetVectorDirAndUpvectorNormalizedvectorFromTomatrixMultiplymatrixTranspose

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 28 Jun, 2014
ffur2007slx2_5
(ArmA3 1.22) Algorithm: Vector1 = [x1,y1,z1]; Vector2 = [x2,y2,z2]; Result = (x1 * x2) + (y1 * y2) + (z1 * z2); It is recommended to use vectorDotProduct instead of BIS_fnc_dotProduct.