name: Difference between revisions

From Bohemia Interactive Community
m (Text replacement - " *\| *Alternative [Ss]yntax *[0-9]* *= * " to " ")
m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
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[[text]] [[nearestLocation]] [<nowiki/>[[position]] [[player]], "Hill"]; {{cc|"Lesnoy Khrebet"}}</code>
[[text]] [[nearestLocation]] [<nowiki/>[[position]] [[player]], "Hill"]; {{cc|"Lesnoy Khrebet"}}</code>


| [[profileName]], [[setName]], [[nameSound]], [[setNameSound]], [[createLocation]], [[deleteLocation]], [[drawLocation]], [[locationPosition]], [[locationNull]], [[nearestLocation]], [[nearestLocations]], [[nearestLocationWithDubbing]]
|seealso= [[profileName]], [[setName]], [[nameSound]], [[setNameSound]], [[createLocation]], [[deleteLocation]], [[drawLocation]], [[locationPosition]], [[locationNull]], [[nearestLocation]], [[nearestLocations]], [[nearestLocationWithDubbing]]
}}
}}



Revision as of 23:54, 16 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Unit IdentityLocations

Syntax

Syntax:
Syntax needed
Parameters:
object: Object
Return Value:
Return value needed

Alternative Syntax

Syntax:
name location
Parameters:
location: Location
Return Value:
String

Examples

Example 1:
_name = name player;
Example 2:
_locationName = name myLocation;
Example 3:
name nearestLocation [position player, "Hill"]; // "" text nearestLocation [position player, "Hill"]; // "Lesnoy Khrebet"

Additional Information

See also:
profileNamesetNamenameSoundsetNameSoundcreateLocationdeleteLocationdrawLocationlocationPositionlocationNullnearestLocationnearestLocationsnearestLocationWithDubbing

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note
kju
Location variant appears to be only for the 3d editor.
Posted on August 4, 2006 - 10:56
hardrock
Notes from before the conversion: Name will return an error for units that have been dead for more than a few seconds.
Posted on December 15, 2006 - 05:27
Kronzky
To return the name of the unit that was given in the editor's "name" field, call up the unit's object in a format statement: hint format ["Unit's name: %1", _unitobject];
Posted on April 14, 2009
alef
Will return Error: No vehicle for JIP players in init.sqf, if no sleep were performed