turretUnit: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "(\|p[0-9]+ *= * )+" to "") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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|x2= <code>[[vehicle]] [[player]] [[turretUnit]] [0];</code> | |x2= <code>[[vehicle]] [[player]] [[turretUnit]] [0];</code> | ||
| [[unitTurret]], [[driver]], [[gunner]], [[commander]], [[effectiveCommander]], [[currentPilot]], [[moveInTurret]], [[assignAsTurret]], [[assignedVehicleRole]], [[lockedTurret]], [[isTurnedOut]] | |seealso= [[unitTurret]], [[driver]], [[gunner]], [[commander]], [[effectiveCommander]], [[currentPilot]], [[moveInTurret]], [[assignAsTurret]], [[assignedVehicleRole]], [[lockedTurret]], [[isTurnedOut]] | ||
}} | }} | ||
Revision as of 00:08, 17 February 2021
Description
- Description:
- Description needed
- Groups:
- Turrets
Syntax
- Syntax:
- Syntax needed
- Parameters:
- vehicle: Object
- turretpath: Array
- Return Value:
- Return value needed
Examples
- Example 1:
_vehicle turretUnit _thisTurret;
- Example 2:
vehicle player turretUnit [0];
Additional Information
- See also:
- unitTurretdrivergunnercommandereffectiveCommandercurrentPilotmoveInTurretassignAsTurretassignedVehicleRolelockedTurretisTurnedOut
Notes
-
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