camSetTarget: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
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|r2= [[Nothing]] | |r2= [[Nothing]] | ||
|x1= <code>_camera [[camSetTarget]] [[player]];</code> | |x1= <code>_camera [[camSetTarget]] [[player]];</code> | ||
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|seealso= [[camCreate]], [[camTarget]] | |seealso= [[camCreate]], [[camTarget]] | ||
}} | }} | ||
{{GameCategory|arma1|Scripting Commands}} | {{GameCategory|arma1|Scripting Commands}} |
Revision as of 22:43, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Camera Control
Syntax
- Syntax:
- Syntax needed
- Parameters:
- camera: Object - object of type "camera"
- target: Object - target location
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- camera camSetTarget position
- Parameters:
- camera: Object - object of type "camera"
- position: Array - target location - Position
- Return Value:
- Nothing
Examples
- Example 1:
_camera camSetTarget player;
- Example 2:
_camera camSetTarget [2540,1503,26];
- Example 3:
_cam = "camera" camCreate (player modelToWorld [0, 100, 10]); _cam camSetTarget player; _cam camSetRelPos [0, 0.5, 1.5]; _cam cameraEffect ["internal", "back"]; _cam camCommit 1; player setRandomLip true;
Additional Information
Notes
-
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