BIS fnc friendlySides: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *([^=\| ]+) * \|p1=" to " |s1= $1 |p1=") |
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| Returns sides allied to the given side / object. | | Returns sides allied to the given side / object. | ||
| toCheck call [[BIS_fnc_friendlySides]] | |s1= toCheck call [[BIS_fnc_friendlySides]] | ||
|p1= toCheck - [[Side]] or [[Object]]: Side or object whose friendly sides should be returned | |p1= toCheck - [[Side]] or [[Object]]: Side or object whose friendly sides should be returned |
Revision as of 22:44, 12 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Sides
Syntax
- Syntax:
- toCheck call BIS_fnc_friendlySides
- Parameters:
- toCheck - Side or Object: Side or object whose friendly sides should be returned
- Return Value:
- Array of Sides
Examples
- Example 1:
player call BIS_fnc_friendlySides; // can return [FRIENDLY,WEST,GUER,CIV]
Additional Information
- See also:
- CfgVehicles config side valueSideplayerSidewesteastresistanceciviliansideLogicsideFriendlysideEnemysideUnknownsideEmptysideAmbientLifeSide relationsBIS_fnc_sideIDBIS_fnc_objectSide
Notes
-
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