selectNoPlayer: Difference between revisions

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m (Text replacement - " +" to " ")
m (Some wiki formatting)
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{{RV|type=command
{{RV|type=command


| arma2
|game1= arma2
|1.00
|version1= 1.00


|game2= arma2oa
|game2= arma2oa
Line 15: Line 15:
|gr1= Object Manipulation
|gr1= Object Manipulation


| Switches player to no unit, makes [[player]] return [[objNull]]. SP only, the command is completely ignored in MP.
|descr= Switches player to no unit, makes [[player]] return [[objNull]].


| '''selectNoPlayer'''
|mp= Does '''not''' work in multiplayer.
 
|s1= [[selectNoPlayer]]


|r1= [[Nothing]]
|r1= [[Nothing]]
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|x1= Single player:
|x1= Single player:
<code>[[selectNoPlayer]];
<code>[[selectNoPlayer]];
[[hint]] [[str]] [[player]]; //<NULL-object></code>
[[hint]] [[str]] [[player]]; {{cc|<NULL-object>}}</code>
Rough multiplayer emulation:
Rough multiplayer emulation:
<code>_noPlayer = [[createGroup]] [[sideLogic]] [[createUnit]] [
<code>_noPlayer = [[createGroup]] [[sideLogic]] [[createUnit]] [
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];
];
[[selectPlayer]] _noPlayer;
[[selectPlayer]] _noPlayer;
[[hint]] [[str]] [[player]]; //L Charlie 4-3:1 (KK)</code>
[[hint]] [[str]] [[player]]; {{cc|L Charlie 4-3:1 (KK)}}</code>


| [[selectPlayer]]
|seealso= [[selectPlayer]]
 
|mp=Works only in Single Player
}}
}}


<dl class="command_description">
<dl class="command_description">
<dt></dt>
<dt></dt>
<dd class="notedate">Posted 09:48, 15 October 2010 (CEST)</dd>
<dd class="notedate">Posted 09:48, 15 October 2010 (CEST)</dd>
<dt class="note">[[User:Worldeater|Worldeater]] </dt>
<dt class="note">[[User:Worldeater|Worldeater]] </dt>
<dd class="note">
<dd class="note">
[[player|Player]] returns [[objNull]] after this command has been used. It also has at least the following side effects: [[closeDialog]] won't work anymore and onKeyDown event handlers cease to detect the ESC key. In order to get things back to normal a new player object has to be set with [[selectPlayer]]. Using [[objNull]] won't cut it in this case.
[[player]] returns [[objNull]] after this command has been used. It also has at least the following side effects: [[closeDialog]] won't work anymore and onKeyDown event handlers cease to detect the ESC key. In order to get things back to normal a new player object has to be set with [[selectPlayer]]. Using [[objNull]] won't cut it in this case.
</dd>
</dd>
</dl>
</dl>
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Revision as of 10:10, 11 June 2021

Hover & click on the images for description

Description

Description:
Switches player to no unit, makes player return objNull.
Multiplayer:
Does not work in multiplayer.
Groups:
Object Manipulation

Syntax

Syntax:
selectNoPlayer
Return Value:
Nothing

Examples

Example 1:
Single player: selectNoPlayer; hint str player; // <NULL-object> Rough multiplayer emulation: _noPlayer = createGroup sideLogic createUnit [ "Logic", [0,0,1000], [], 0, "NONE" ]; selectPlayer _noPlayer; hint str player; // L Charlie 4-3:1 (KK)

Additional Information

See also:
selectPlayer

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted 09:48, 15 October 2010 (CEST)
Worldeater
player returns objNull after this command has been used. It also has at least the following side effects: closeDialog won't work anymore and onKeyDown event handlers cease to detect the ESC key. In order to get things back to normal a new player object has to be set with selectPlayer. Using objNull won't cut it in this case.