nearestLocation: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| (\[\[[a-zA-Z0-9 _]+\]\][^ ]*) \}\}" to "|seealso= $1 }}") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3") |
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|gr1= Locations | |gr1= Locations | ||
| Return the closest location of specified class to a given position.<br>Checked range is unlimited (i.e. covers the whole map). | |descr= Return the closest location of specified class to a given position.<br>Checked range is unlimited (i.e. covers the whole map). | ||
|s1= [[nearestLocation]] [position, locationClass] | |s1= [[nearestLocation]] [position, locationClass] |
Revision as of 21:16, 13 June 2021
Description
- Description:
- Return the closest location of specified class to a given position.
Checked range is unlimited (i.e. covers the whole map). - Groups:
- Locations
Syntax
- Syntax:
- nearestLocation [position, locationClass]
- Parameters:
- [position, locationClass]: Array
- position: Object or Array in format PositionAGL or Position2D
- locationClass: String of a location class name. If "" is supplied, any nearest location is returned. See Location Types
- Return Value:
- Location
Examples
- Example 1:
_nearestCity = nearestLocation [getPos player, "nameCity"];
- Example 2:
_anyNearestLocation = nearestLocation [player, ""];
Additional Information
- See also:
- findNearestEnemynearestBuildingnearestObjectnearestObjectsnearObjectsnearEntitiesnearTargetsnearSuppliesnearestLocationWithDubbingnearObjectsReadynearRoadsLocation TypeslocationPositionnearestLocationscreateLocation
Notes
-
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