scriptNull: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<tt>([^= ]+)<\/tt>" to "{{hl|$1}}") |
Lou Montana (talk | contribs) m (Text replacement - "<tt>([^ ]*=[^ ]*)<\/tt>" to "{{hl|c= $1}}") |
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|descr= A non-existing [[Script]] or script that has finished ([[scriptDone]]). To compare non-existent scripts use [[isNull]] or [[isEqualTo]]: | |descr= A non-existing [[Script]] or script that has finished ([[scriptDone]]). To compare non-existent scripts use [[isNull]] or [[isEqualTo]]: | ||
* | * {{hl|c= [[scriptNull]] <nowiki>==</nowiki> [[scriptNull]]; // ERROR! <nowiki>==</nowiki> cannot be used with script object}} | ||
* {{hl|[[isNull]] [[scriptNull]]; // true}} | * {{hl|[[isNull]] [[scriptNull]]; // true}} | ||
* {{hl|[[scriptNull]] [[isEqualTo]] [[scriptNull]]; // true}} | * {{hl|[[scriptNull]] [[isEqualTo]] [[scriptNull]]; // true}} |
Revision as of 00:23, 16 November 2021
Description
- Description:
- A non-existing Script or script that has finished (scriptDone). To compare non-existent scripts use isNull or isEqualTo:
- scriptNull == scriptNull; // ERROR! == cannot be used with script object
- isNull scriptNull; // true
- scriptNull isEqualTo scriptNull; // true
- Groups:
- Variables
Syntax
- Syntax:
- scriptNull
- Return Value:
- Script - NULL script
Examples
- Example 1:
- Wait until previous script is finished before starting a new one:
[] spawn { _script = scriptNull; for "_i" from 1 to 10 do { waitUntil {isNull _script}; _script = _i spawn { hint format ["script %1 started", _this]; sleep 1; hint format ["script %1 finished", _this]; sleep 0.2; }; }; };
- Example 2:
if (scriptDone (_obj getVariable ["objScript", scriptNull])) then { _obj setVariable ["objScript", _obj spawn { waitUntil {damage _this > 0.9}; hint "Critical Damage!"; }]; };
- Example 3:
str scriptNull; // <NULL-script>
Additional Information
- See also:
- controlNulldisplayNullgrpNulllocationNullobjNulltaskNullteamMemberNullconfigNulltypeNameisNullscriptDonespawnexecVM
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note