secondaryWeaponMagazine: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
||
Line 29: | Line 29: | ||
</code> | </code> | ||
|seealso= [[secondaryWeapon]] [[secondaryWeaponItems]] | |seealso= [[secondaryWeapon]] [[secondaryWeaponItems]] [[addSecondaryWeaponItem]], [[primaryWeaponMagazine]], [[handgunMagazine]], [[binocularMagazine]] | ||
}} | }} |
Revision as of 17:42, 20 January 2022
Description
- Description:
- Collects all loaded magazines from all secondaryWeapon muzzles and returns them in Array, otherwise it returns []. This command is used for infantry weapons only.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- secondaryWeaponMagazine unit
- Parameters:
- unit: Object
- Return Value:
- Array
Examples
- Example 1:
hint str secondaryWeaponMagazine player; //["NLAW_F"]
- Example 2:
_array = secondaryWeaponMagazine player; if (count _array > 0) then { hint ("Secondary weapon is loaded with " + (_array select 0) + "!"); } else { if (secondaryWeapon player != "") then { hint "Secondary weapon is not loaded!"; } else { hint "Player doesn't have a secondary weapon!"; }; };
Additional Information
- See also:
- secondaryWeapon secondaryWeaponItems addSecondaryWeaponItemprimaryWeaponMagazinehandgunMagazinebinocularMagazine
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note