setUserActionText: Difference between revisions
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|seealso= [[actionIDs]] [[actionParams]] | |seealso= [[actionIDs]] [[actionParams]] [[addAction]], [[inGameUISetEventHandler]], [[showHUD]], [[inputAction]], [[removeAction]], [[removeAllActions]], [[action]] | ||
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Revision as of 18:13, 20 January 2022
Description
- Description:
- Changes user added action (see addAction) menu item text.
- Groups:
- Interaction
Syntax
- Syntax:
- object setUserActionText [actionIndex, textMenu, textWindowBackground, textWindowForeground]
- Parameters:
- object: Object - object the action is added to
- actionIndex: Number - action id returned by addAction
- textMenu: String or Structured Text - Text title shown in scroll action menu
- since 1.62
- textWindowBackground: String or Structured Text - (Optional, default "") background text
- since 1.62
- textWindowForeground: String or Structured Text - (Optional, default "") foreground text
- Return Value:
- Nothing
Examples
- Example 1:
_id = player addAction ["Hello", ""]; player setUserActionText [_id, "Good Bye"];
- Example 2:
_id = billboard addAction ["Some Action", {}]; billboard setUserActionText [ _id, "Some Action", "<t color='#ff0000'>Background-----------------</t><br>Multiline<br>Multiline<br>Multiline<br>. . .", "<t color='#00ff00'>-----------------Foreground</t>" ];
Additional Information
- See also:
- actionIDs actionParams addActioninGameUISetEventHandlershowHUDinputActionremoveActionremoveAllActionsaction
Notes
-
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