sideUnknown: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
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Line 24: | Line 24: | ||
|x1= <code>//soldier1 and soldier2 of different sides and out of sight | |x1= <code>//soldier1 and soldier2 of different sides and out of sight | ||
soldier1 reveal soldier2; | soldier1 reveal soldier2; | ||
hint [[str]] (soldier1 [[nearTargets]] 1000); | |||
//returns: [[[1557.96,5047.4,1.32402],"SoldierWB",UNKNOWN,0.0155183,soldier2,5]] | //returns: [[[1557.96,5047.4,1.32402],"SoldierWB",UNKNOWN,0.0155183,soldier2,5]] | ||
soldier1 [[reveal]] [soldier2,1.5]; | soldier1 [[reveal]] [soldier2,1.5]; |
Revision as of 13:02, 12 May 2022
Description
- Description:
- The unknown side.
Used when the side of a unit is unknown, e.g. for spotted targets with insufficient information. - Groups:
- Sides
Syntax
- Syntax:
- sideUnknown
- Return Value:
- Side
Examples
- Example 1:
//soldier1 and soldier2 of different sides and out of sight soldier1 reveal soldier2; hint str (soldier1 nearTargets 1000); //returns: [[[1557.96,5047.4,1.32402],"SoldierWB",UNKNOWN,0.0155183,soldier2,5]] soldier1 reveal [soldier2,1.5]; //returns: [[[1556.52,5050.08,1.32402],"SoldierWB",WEST,0.0211193,soldier2,5]]
Additional Information
- See also:
- nearTargets reveal Side side west east resistance civilian sideLogic sideFriendly sideEnemy playerSide sideEmpty sideAmbientLife Side relations
Notes
-
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Only post proven facts here! Add Note