move3DENCamera: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9]) *= * <code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
(getPos -> getPosASL) |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <sqf>move3DENCamera [ | |x1= <sqf>move3DENCamera [getPosASL player, true];</sqf> | ||
|seealso= [[get3DENCamera]] | |seealso= [[get3DENCamera]] | ||
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Revision as of 12:56, 12 November 2022
Description
- Description:
- Moves the Eden Editor camera.
- Groups:
- Eden Editor
Syntax
- Syntax:
- move3DENCamera [position, useOffset]
- Parameters:
- position: Position - New position
- useOffset: Boolean
- If true the camera will move to the 'position, add the offset defined in configFile >> "Cfg3DEN" >> "Camera" >> "moveOffset" and look at the position. Default camera offset: [0, -25, 25]
- If false, the camera will be moved to the exact position
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- get3DENCamera
Notes
-
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