BIS fnc friendlySides: Difference between revisions
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|p1= toCheck - [[Side]] or [[Object]]: Side or object whose friendly sides should be returned | |p1= toCheck - [[Side]] or [[Object]]: Side or object whose friendly sides should be returned | ||
|r1= [[Array]] of [[Side | |r1= [[Array]] of [[Side]]s | ||
|x1= <sqf>player call BIS_fnc_friendlySides; // -can- return [FRIENDLY,WEST,GUER,CIV]</sqf> | |x1= <sqf>player call BIS_fnc_friendlySides; // -can- return [FRIENDLY,WEST,GUER,CIV]</sqf> |
Revision as of 23:39, 12 July 2022
Description
Syntax
- Syntax:
- toCheck call BIS_fnc_friendlySides
- Parameters:
- toCheck - Side or Object: Side or object whose friendly sides should be returned
- Return Value:
- Array of Sides
Examples
- Example 1:
Additional Information
- See also:
- CfgVehicles config side value Side playerSide west east resistance civilian sideLogic sideFriendly sideEnemy sideUnknown sideEmpty sideAmbientLife Side relations BIS_fnc_sideID BIS_fnc_objectSide
Notes
-
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