allUnitsUAV: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - ">Posted on October ([0-9]{2})[ a-zA-Z]*, ([0-9]{4})" to ">Posted on $2-10-$1") |
Lou Montana (talk | contribs) m (Text replacement - " (\|[pr][0-9]+ *= *[^-]+) *- *A([a-z])" to " $1 - a$2") |
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|s1= [[allUnitsUAV]] | |s1= [[allUnitsUAV]] | ||
|r1= [[Array]] of [[Object]]s - | |r1= [[Array]] of [[Object]]s - array of UAV vehicles | ||
|x1= <sqf>hint format ["Number of UAV(s) on the map: %1", count allUnitsUAV];</sqf> | |x1= <sqf>hint format ["Number of UAV(s) on the map: %1", count allUnitsUAV];</sqf> |
Revision as of 12:40, 8 November 2023
Description
- Description:
- Return a list of all UAV vehicles.
- Groups:
- Remote ControlObject Detection
Syntax
- Syntax:
- allUnitsUAV
- Return Value:
- Array of Objects - array of UAV vehicles
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- unitIsUAV allCurators allGroups allDead playableUnits switchableUnits vehicles allDeadMen agents showUAVFeed shownUAVFeed getConnectedUAV UAVControl connectTerminalToUAV isUAVConnected
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 2014-10-10 - 01:23 (UTC)
- AgentRevolution
- This command returns a list of all unmanned vehicles, not the UAV AI units inside them, as the name might otherwise suggest.