remoteExecutedOwner: Difference between revisions
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|seealso= [[isRemoteExecuted]] [[isRemoteExecutedJIP]] [[remoteExec]] [[remoteExecCall]] [[canSuspend]] [[publicVariableClient]] [[admin]] [[owner]] [[clientOwner]] [[groupOwner]] [[didJIPOwner]] | |seealso= [[isRemoteExecuted]] [[isRemoteExecutedJIP]] [[remoteExecutedJIPID]] [[remoteExec]] [[remoteExecCall]] [[canSuspend]] [[publicVariableClient]] [[admin]] [[owner]] [[clientOwner]] [[groupOwner]] [[didJIPOwner]] | ||
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Latest revision as of 13:57, 14 July 2024
Description
- Description:
- Returns the machine network ID of the client that initiated Remote Execution.
- Groups:
- Multiplayer
Syntax
- Syntax:
- remoteExecutedOwner
- Return Value:
- Number - returns zero in the specific cases listed in the Description
Examples
- Example 1:
- Example 2:
- Send request to the server and get immediate response:
{ // in this scope, the remoteExecutedOwner equals clientOwner of the sender // so using it as target in remoteExec will send response right back at him [ time, // mission time value on the server { hint format [ "Request received!\nMission time value on the server is: %1", _this ]; } ] remoteExec ["call", remoteExecutedOwner]; // server response to the sender } remoteExec ["call", 2]; // send request to server
Additional Information
- See also:
- isRemoteExecuted isRemoteExecutedJIP remoteExecutedJIPID remoteExec remoteExecCall canSuspend publicVariableClient admin owner clientOwner groupOwner didJIPOwner
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Sep 11, 2017 - 09:31 (UTC)
-
Always be sure to check if the remoteExecutedOwner is not equal to 0 when sending a remoteExec/remoteExecCall packet back, as this will result in sending packet to ANYONE (0):
Will prevent from code being accidentally sent to everyone on the server.if (remoteExecutedOwner isEqualTo 0) exitWith {}; // invalid RE owner _gearArray remoteExecCall ['someGearFunction', remoteExecutedOwner];