getPylonMagazines: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "AgentRevolution" to "AgentRev") |
Lou Montana (talk | contribs) m (Text replacement - "Samatra" to "Sa-Matra") |
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{{Note | {{Note | ||
|user= | |user= Sa-Matra | ||
|timestamp= 20240504051358 | |timestamp= 20240504051358 | ||
|text= Just like [[getAllPylonsInfo]] this command returns last pylon state which can include non-existent magazine that was deleted with [[removeMagazineTurret]] | |text= Just like [[getAllPylonsInfo]] this command returns last pylon state which can include non-existent magazine that was deleted with [[removeMagazineTurret]] | ||
}} | }} |
Latest revision as of 20:58, 4 July 2024
Description
- Description:
- Return array of magazines on pylons.
- Groups:
- Vehicle Loadouts
Syntax
- Syntax:
- getPylonMagazines vehicle
- Parameters:
- vehicle: Object
- Return Value:
- Array of Strings - magazine names
Examples
- Example 1:
Additional Information
- See also:
- Arma 3: Vehicle Loadouts getCompatiblePylonMagazines setAmmoOnPylon ammoOnPylon animatePylon animateBay setPylonsPriority setPylonLoadout magazinesAllTurrets
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 2017-05-12 - 19:58 (UTC)
- AgentRev
- The indexes of the returned array's elements are relative to the pylon indexes, such that element 0 is pylon 1, element 1 is pylon 2, etc.
- Posted on May 04, 2024 - 05:13 (UTC)
- Just like getAllPylonsInfo this command returns last pylon state which can include non-existent magazine that was deleted with removeMagazineTurret