serverCommand: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(clarified access/permissions to serverCommand sqf command)
m (wording)
 
Line 15: Line 15:
|gr1= Multiplayer
|gr1= Multiplayer


|descr= Executes the given [[Multiplayer_Server_Commands|server command]]. Requires you to be '''logged-in''' [[admin]] as client to execute on a client, or provide '''serverCommandPassword''' as client/server to basically also get logged in [[admin]] permissions.
|descr= Executes the given [[Multiplayer_Server_Commands|server command]]. Requires you to be '''logged-in''' [[admin]] as client to execute on a client, or provide the '''serverCommandPassword''' with the serverCommand execution as client/server to basically also get logged in [[admin]] permissions.


{{Feature|informative|
{{Feature|informative|

Latest revision as of 15:36, 29 October 2024

Hover & click on the images for description

Description

Description:
Executes the given server command. Requires you to be logged-in admin as client to execute on a client, or provide the serverCommandPassword with the serverCommand execution as client/server to basically also get logged in admin permissions.
If serverCommand is executed on a client, it must be executed from UI context, such as "onButtonDown" or similar events (see User Interface Event Handlers).
Groups:
Multiplayer

Syntax

Syntax:
serverCommand command
Parameters:
command : String
Return Value:
Boolean - false if a non valid command is used ("#blah"), false otherwise (was always true before Arma 3 logo black.png1.40)

Alternative Syntax

Syntax:
password serverCommand command
Parameters:
password : String - case-sensitive password defined in server config with serverCommandPassword param
command : String - server command
Return Value:
Boolean - false if command failed at some stage. true doesn't mean that command succeeded.

Examples

Example 1:
serverCommand "#logout";
Example 2:
Create button on the main map which will show userlist to anyone who clicks on it:
with uiNamespace do { private _ctrl = findDisplay 12 ctrlCreate ["RscButton", -1]; _ctrl ctrlSetPosition [0,0,0.5,0.1]; _ctrl ctrlSetText "USERLIST"; _ctrl ctrlCommit 0; _ctrl ctrlAddEventHandler ["ButtonDown", { serverCommand "#userlist"; }]; };
Example 3:
serverCommand format ["#kick %1",_name];
Example 4:
private _passwordWasOK = "MyServerCommandPassword" serverCommand "#lock";

Additional Information

See also:
serverCommandAvailable serverCommandExecutable admin isUIContext

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note