drawLine3D: Difference between revisions

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| Draws a line of a given color between two 3D positions. Line disappears after one frame. |= Description
| Draws a line of a given color between two 3D positions. Command has to be executed each frame. Use [[onEachFrame]] or [[addMissionEventHandler]] "Draw3D". |= Description
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|x1= <code>[[drawLine3D]] <nowiki>[</nowiki>[[getPos]] soldier, [[getPos]] [[cursorTarget]], [1,1,1,1]]</code>|= EXAMPLE1  
|x1= <code>[[onEachFrame]] {
[[drawLine3D]] <nowiki>[</nowiki>[[getPos]] [[player]], [[getPos]] [[cursorTarget]], [1,1,1,1]];
};</code>|= EXAMPLE1  
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<dd class="notedate">Posted on August 31, 2013
<dd class="notedate">Posted on August 31, 2013
<dt class="note">'''[[User:Killzone_Kid|Killzone_Kid]]'''
<dt class="note">'''[[User:Killzone_Kid|Killzone_Kid]]'''
<dd class="note">As command syntax indicates, this command expects starting and ending position in format [[Position]] meaning that over the land it expects [[PositionATL]] and over the sea [[PositionASL]]. Use additional [[ASLToATL]] and [[ATLToASL]] commands wherever is necessary.
<dd class="note">As command syntax indicates, this command expects starting and ending position in format [[Position]] meaning that over the land it expects [[PositionATL]] and over the sea [[PositionASL]]. Use additional [[ASLToATL]] and [[ATLToASL]] commands wherever is necessary. Alternatively use [[getPos]] or [[position]] commands, which will automatically adjust Z.


<code>[[drawLine3D]] <nowiki>[</nowiki>[[ASLToATL]] [[eyePos]] soldier1, [[ASLToATL]] [[eyePos]] soldier2, [1,0,0,1]]</code>
<code>[[addMissionEventHandler]] ["Draw3D", {
[[drawLine3D]] <nowiki>[</nowiki>[[ASLToATL]] [[eyePos]] soldier1, [[ASLToATL]] [[eyePos]] soldier2, [1,0,0,1]];
}];</code>





Revision as of 08:52, 31 August 2013

Hover & click on the images for description

Description

Description:
Draws a line of a given color between two 3D positions. Command has to be executed each frame. Use onEachFrame or addMissionEventHandler "Draw3D".
Groups:
Uncategorised

Syntax

Syntax:
drawLine3D [start, end, color]
Parameters:
[start, end, color]: Array
start: Position
end: Position
color: Color
Return Value:
Nothing

Examples

Example 1:
onEachFrame { drawLine3D [getPos player, getPos cursorTarget, [1,1,1,1]]; };

Additional Information

See also:
drawIcon3D

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on August 31, 2013
Killzone_Kid
As command syntax indicates, this command expects starting and ending position in format Position meaning that over the land it expects PositionATL and over the sea PositionASL. Use additional ASLToATL and ATLToASL commands wherever is necessary. Alternatively use getPos or position commands, which will automatically adjust Z. addMissionEventHandler ["Draw3D", { drawLine3D [ASLToATL eyePos soldier1, ASLToATL eyePos soldier2, [1,0,0,1]]; }];

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