getPylonMagazines: Difference between revisions
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| [[Arma 3 Vehicle Loadouts]],[[getCompatiblePylonMagazines]],[[setAmmoOnPylon]],[[ammoOnPylon]],[[animatePylon]],[[animateBay]],[[setPylonsPriority]],[[ | | [[Arma 3 Vehicle Loadouts]],[[getCompatiblePylonMagazines]],[[setAmmoOnPylon]],[[ammoOnPylon]],[[animatePylon]],[[animateBay]],[[setPylonsPriority]],[[setPylonLoadout]] |SEEALSO= | ||
}} | }} |
Revision as of 19:45, 15 April 2019
Description
- Description:
- Return array of magazines on pylons
- Groups:
- Uncategorised
Syntax
- Syntax:
- getPylonMagazines vehicle
- Parameters:
- vehicle: Object
- Return Value:
- Array of Strings (magazine classnames)
Examples
- Example 1:
getPylonMagazines (vehicle player)
Additional Information
- See also:
- Arma 3 Vehicle LoadoutsgetCompatiblePylonMagazinessetAmmoOnPylonammoOnPylonanimatePylonanimateBaysetPylonsPrioritysetPylonLoadout
Notes
-
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Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on May 12, 2017 - 19:58 (UTC)
- AgentRev
- The indexes of the returned array's elements are relative to the pylon indexes, such that element 0 is pylon 1, element 1 is pylon 2, etc.