boundingBoxReal: Difference between revisions

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Revision as of 01:10, 31 August 2019

Hover & click on the images for description

Description

Description:
Boundingbox.jpg
Returns a raw bounding box of given object in model coordinates space. This command is similar to boundingBox but gives more precise measurements. With Arma 3 v1.92 an alternative syntax is added allowing to specify clipping type to be used, which in some cases could make bounding boxes even more precise. The output of both syntaxes was also extended to include bounding sphere diameter. One other command that provides such information is sizeOf, which is quite limited in its application.
Groups:
Uncategorised

Syntax

Syntax:
boundingBoxReal object
Parameters:
object : Object
Return Value:
Array - An array with the extreme points of the model. Format [[xmin,ymin,zmin],[xmax,ymax,zmax],boundingSphereDiameter].

Alternative Syntax

Syntax:
clippingType boundingBoxReal object
Parameters:
clippingType: Number - Clipping type could be:
  • 0 - ClipVisual (could significantly reduce the size of bounding boxes on buildings)
  • 1 - ClipShadow
  • 2 - ClipGeometry
  • 3 - ClipGeneral (Default, the same type that is used in main syntax)
object: Object
Return Value:
Array - An array with the extreme points of the model bounding box as well as bounding box sphere diameter. Format [[xmin,ymin,zmin],[xmax,ymax,zmax],boundingSphereDiameter].

Examples

Example 1:
_bbr = boundingBoxReal vehicle player; _p1 = _bbr select 0; _p2 = _bbr select 1; _maxWidth = abs ((_p2 select 0) - (_p1 select 0)); _maxLength = abs ((_p2 select 1) - (_p1 select 1)); _maxHeight = abs ((_p2 select 2) - (_p1 select 2));
Example 2:
hint str (0 boundingBoxReal cursorObject);

Additional Information

See also:
boundingBoxsizeOfboundingCenter

Notes

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Notes

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