setMissileTargetPos: Difference between revisions
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|exec= |Multiplayer Execution =("server" or empty) | |exec= |Multiplayer Execution =("server" or empty) |
Revision as of 23:49, 5 January 2020
Description
- Description:
- Sets a guided munition target position. The munition must have
manualControl
config to use this command. The target position has to be inside configured missile targeting cone for command to work. - Multiplayer:
- -
- Groups:
- Uncategorised
Syntax
- Syntax:
- munition setMissileTargetPos position
- Parameters:
- munition: Object
- position: PositionAGL
- Return Value:
- Nothing
Examples
- Example 1:
missile1 setMissileTargetPos unitAimPosition tank1;
- Example 2:
_missile = createVehicle ["M_Scalpel_AT",(player modelToWorld [0,0,100]),[],0,"CAN_COLLIDE"]; _missile setMissileTargetPos (player modelToWorld [0,100,0]);
Additional Information
- See also:
- missileTargetPos setMissileTarget missileTarget
Notes
-
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