isFinal: Difference between revisions
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(Example 2) |
Killzone Kid (talk | contribs) (example) |
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|x1= <code>myCode = [[compileFinal]] "a = a + 1"; | |x1= <code>myCode = [[compileFinal]] "a = a + 1"; | ||
[[if]] ([[isFinal]] myCode) [[then]] {[[systemChat]] "Code is compiled final."};</code> | [[if]] ([[isFinal]] myCode) [[then]] {[[systemChat]] "Code is compiled final."};</code>|example1= | ||
|x2= <code>[[if]] ([[isFinal]] [[BIS_fnc_arsenal]]) then {[[hint]] "You can't edit this function!"};</code>|example2= | |||
|x3= Avoid overwrite .rpt warnings<code>[[if]] (![[isFinal]] fnc_myCode) [[then]] { fnc_myCode = [[compileFinal]] str_myCode };</code>|example3= | |||
|seealso= [[compile]] [[compileFinal]] | |seealso= [[compile]] [[compileFinal]] |
Revision as of 19:29, 19 July 2020
Description
- Description:
- Checks if code or a variable was compiled final with compileFinal.
- Groups:
- Uncategorised
Syntax
- Syntax:
- isFinal variable
- Parameters:
- varName: String - A String pointing to a variable
- Return Value:
- Boolean - True if final, false if not
Alternative Syntax
- Syntax:
- isFinal code
- Parameters:
- code: Code - Some code
- Return Value:
- Boolean - True if final, false if not
Examples
- Example 1:
myCode = compileFinal "a = a + 1"; if (isFinal myCode) then {systemChat "Code is compiled final."};
- Example 2:
if (isFinal BIS_fnc_arsenal) then {hint "You can't edit this function!"};
- Example 3:
- Avoid overwrite .rpt warnings
if (!isFinal fnc_myCode) then { fnc_myCode = compileFinal str_myCode };
Additional Information
- See also:
- compile compileFinal
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
[[Category:Introduced with a3dev version 1.99]][[ Category: a3dev: New Scripting Commands | ISFINAL]][[ Category: a3dev: Scripting Commands | ISFINAL]]