setPylonsPriority: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "[[Category:Scripting Commands Vehicle Loadouts|" to "[[Category:Command Group: Vehicle Loadouts|") |
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|1.70|Game Version= | |1.70|Game Version= | ||
|gr1= Vehicle Loadouts |GROUP1= | |||
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Revision as of 09:18, 21 September 2020
Description
- Description:
- Overrides default pylons priorities
- Groups:
- Vehicle Loadouts
Syntax
- Syntax:
- vehicle setPylonsPriority [priority pylon1, priority pylon2, ...]
- Parameters:
- vehicle: Object
- [priority pylon 1, priority pylon 2,..., priority pylon n] : Array
- Return Value:
- Nothing
Examples
- Example 1:
(vehicle player) setPylonsPriority [0,1,2,3,4,5,5,4,3,2,1,0];
Additional Information
- See also:
- Arma 3 Vehicle LoadoutsgetCompatiblePylonMagazinesgetPylonMagazinessetAmmoOnPylonammoOnPylonanimatePylonanimateBaysetPylonLoadout
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note