setUserActionText: Difference between revisions
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|p4= textMenu: [[String]] or [[Structured Text]] - Text title shown in scroll action menu |PARAMETER4= | |p4= textMenu: [[String]] or [[Structured Text]] - Text title shown in scroll action menu |PARAMETER4= | ||
|p5= textWindowBackground (Optional): [[String]] or [[Structured Text]] - Text displayed at background (''Since Arma 3 v1.61.136587'') | | |p5= textWindowBackground (Optional): [[String]] or [[Structured Text]] - Text displayed at background (''Since Arma 3 v1.61.136587'') |PARAMETER5= | ||
|p6= textWindowForeground (Optional): [[String]] or [[Structured Text]] - Text displayed at foreground (''Since Arma 3 v1.61.136587'')| | |p6= textWindowForeground (Optional): [[String]] or [[Structured Text]] - Text displayed at foreground (''Since Arma 3 v1.61.136587'')|PARAMETER6= | ||
| [[Nothing]] |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= |
Revision as of 08:53, 25 September 2020
Description
- Description:
- Changes user added action (see addAction) menu item text.
Since Arma 3 v1.61.136587 it is possible to set 2 more optional texts, one for background and one for foreground when action is displayed on the screen (showWindow = true)
- Groups:
- Interaction
Syntax
- Syntax:
- object setUserActionText [actionIndex, textMenu, textWindowBackground, textWindowForeground]
- Parameters:
- object: Object - object the action is added to
- [actionIndex, textMenu, textWindowBackground, textWindowForeground] : Array
- actionIndex: Number - action id returned by addAction
- textMenu: String or Structured Text - Text title shown in scroll action menu
- textWindowBackground (Optional): String or Structured Text - Text displayed at background (Since Arma 3 v1.61.136587)
- textWindowForeground (Optional): String or Structured Text - Text displayed at foreground (Since Arma 3 v1.61.136587)
- Return Value:
- Nothing
Examples
- Example 1:
_id = player addAction ["Hello", ""]; player setUserActionText [_id, "Good Bye"];
- Example 2:
_id = billboard addAction ["Some Action", {}]; billboard setUserActionText [ _id, "Some Action", "<t color='#ff0000'>Background-----------------</t><br>Multiline<br>Multiline<br>Multiline<br>. . .", "<t color='#00ff00'>-----------------Foreground</t>" ];
Additional Information
- See also:
- actionIDsactionParamsaddActioninGameUISetEventHandlershowHUDinputActionremoveActionremoveAllActionsaction
Notes
-
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