BIS fnc nearestRoad: Difference between revisions
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{{Function|Comments= | {{Function|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1 = Positions |GROUP1= | |gr1 = Positions |GROUP1= | ||
| Find the nearest road segment to certain position, within given radius. |Description= | | Find the nearest road segment to certain position, within given radius. |Description= | ||
| [center'', radius, blacklist''] call [[BIS_fnc_nearestRoad]] |Syntax= | | [center'', radius, blacklist''] call [[BIS_fnc_nearestRoad]] |Syntax= | ||
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| [[Object]] - nearest road object, [[objNull]] if not found |Return value= | | [[Object]] - nearest road object, [[objNull]] if not found |Return value= | ||
|x1= <code>_nearestRoad = [<nowiki/>[[getPosATL]] [[player]], 500] [[call]] [[BIS_fnc_nearestRoad]];</code> |Example 1= | |x1= <code>_nearestRoad = [<nowiki/>[[getPosATL]] [[player]], 500] [[call]] [[BIS_fnc_nearestRoad]];</code> |Example 1= | ||
|x2= <code>_nearestRoad = [<nowiki/>[[getPosATL]] [[vehicle]] [[player]], 50, [[getPosATL]] [[vehicle]] [[player]] [[nearRoads]] 20] [[call]] [[BIS_fnc_nearestRoad]];</code> |Example 2= | |x2= <code>_nearestRoad = [<nowiki/>[[getPosATL]] [[vehicle]] [[player]], 50, [[getPosATL]] [[vehicle]] [[player]] [[nearRoads]] 20] [[call]] [[BIS_fnc_nearestRoad]];</code> |Example 2= | ||
| [[nearRoads]], [[isOnRoad]], [[roadAt]], [[roadsConnectedTo]] |See also= | | [[nearRoads]], [[isOnRoad]], [[roadAt]], [[roadsConnectedTo]] |See also= |
Revision as of 23:21, 16 January 2021
Description
- Description:
- Find the nearest road segment to certain position, within given radius.
- Execution:
- call
- Groups:
- Positions
Syntax
- Syntax:
- [center, radius, blacklist] call BIS_fnc_nearestRoad
- Parameters:
- center: Position
- radius: Number - (Optional, default 50) search radius from center
- blacklist: Array - (Optional, default []) blacklisted road objects
- Return Value:
- Object - nearest road object, objNull if not found
Examples
- Example 1:
_nearestRoad = [getPosATL player, 500] call BIS_fnc_nearestRoad;
- Example 2:
_nearestRoad = [getPosATL vehicle player, 50, getPosATL vehicle player nearRoads 20] call BIS_fnc_nearestRoad;
Additional Information
- See also:
- nearRoadsisOnRoadroadAtroadsConnectedTo
Notes
-
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