BIS fnc nearestRoad: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
||
Line 1: | Line 1: | ||
{{Function | {{Function | ||
| arma3 | | arma3 | ||
|0.76 | |0.76 | ||
|gr1 = Positions | |gr1 = Positions | ||
| Find the nearest road segment to certain position, within given radius. | | Find the nearest road segment to certain position, within given radius. | ||
| [center'', radius, blacklist''] call [[BIS_fnc_nearestRoad]] | | [center'', radius, blacklist''] call [[BIS_fnc_nearestRoad]] | ||
|p1= center: [[Position]] | |p1= center: [[Position]] | ||
|p2= radius: [[Number]] - (Optional, default 50) search radius from ''center'' | |p2= radius: [[Number]] - (Optional, default 50) search radius from ''center'' | ||
|p3= blacklist: [[Array]] - (Optional, default []) blacklisted road objects | |p3= blacklist: [[Array]] - (Optional, default []) blacklisted road objects | ||
| [[Object]] - nearest road object, [[objNull]] if not found | | [[Object]] - nearest road object, [[objNull]] if not found | ||
|x1= <code>_nearestRoad = [<nowiki/>[[getPosATL]] [[player]], 500] [[call]] [[BIS_fnc_nearestRoad]];</code> | |x1= <code>_nearestRoad = [<nowiki/>[[getPosATL]] [[player]], 500] [[call]] [[BIS_fnc_nearestRoad]];</code> | ||
|x2= <code>_nearestRoad = [<nowiki/>[[getPosATL]] [[vehicle]] [[player]], 50, [[getPosATL]] [[vehicle]] [[player]] [[nearRoads]] 20] [[call]] [[BIS_fnc_nearestRoad]];</code> | |x2= <code>_nearestRoad = [<nowiki/>[[getPosATL]] [[vehicle]] [[player]], 50, [[getPosATL]] [[vehicle]] [[player]] [[nearRoads]] 20] [[call]] [[BIS_fnc_nearestRoad]];</code> | ||
| [[nearRoads]], [[isOnRoad]], [[roadAt]], [[roadsConnectedTo]] | | [[nearRoads]], [[isOnRoad]], [[roadAt]], [[roadsConnectedTo]] | ||
}} | }} | ||
Revision as of 23:38, 17 January 2021
Description
- Description:
- Find the nearest road segment to certain position, within given radius.
- Execution:
- call
- Groups:
- Positions
Syntax
- Syntax:
- [center, radius, blacklist] call BIS_fnc_nearestRoad
- Parameters:
- center: Position
- radius: Number - (Optional, default 50) search radius from center
- blacklist: Array - (Optional, default []) blacklisted road objects
- Return Value:
- Object - nearest road object, objNull if not found
Examples
- Example 1:
_nearestRoad = [getPosATL player, 500] call BIS_fnc_nearestRoad;
- Example 2:
_nearestRoad = [getPosATL vehicle player, 50, getPosATL vehicle player nearRoads 20] call BIS_fnc_nearestRoad;
Additional Information
- See also:
- nearRoadsisOnRoadroadAtroadsConnectedTo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note