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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...) |
Lou Montana (talk | contribs) m (Text replacement - " {3,}\|" to " |") |
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_scores [[sort]] DESC; | _scores [[sort]] DESC; | ||
[[hint]] [[str]] _scores; //<nowiki>[</nowiki>[200,"steve",11],[200,"dave",21],[123,"bob",15],[123,"bill",20]]</code> | [[hint]] [[str]] _scores; //<nowiki>[</nowiki>[200,"steve",11],[200,"dave",21],[123,"bob",15],[123,"bill",20]]</code> | ||
|x4= Sort buildings by distance and return position of the most distant building:<code>_buildings = [[player]] [[nearObjects]] ["Land_Cargo_Patrol_V1_F", 500]; | |x4= Sort buildings by distance and return position of the most distant building:<code>_buildings = [[player]] [[nearObjects]] ["Land_Cargo_Patrol_V1_F", 500]; | ||
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[[round]] (_buildings [[select]] 0 [[select]] 0) | [[round]] (_buildings [[select]] 0 [[select]] 0) | ||
];</code> | ];</code> | ||
| [[set]], [[pushBack]], [[pushBackUnique]], [[apply]], [[select]], [[resize]], [[reverse]], [[count]], [[find]], [[in]], [[forEach]], [[deleteAt]], [[deleteRange]], [[append]], [[toArray]], [[toString]], [[param]], [[params]], [[arrayIntersect]], [[splitString]], [[joinString]], [[BIS_fnc_sortAlphabetically]], [[BIS_fnc_sortBy]], [[BIS_fnc_sortNum]] | | [[set]], [[pushBack]], [[pushBackUnique]], [[apply]], [[select]], [[resize]], [[reverse]], [[count]], [[find]], [[in]], [[forEach]], [[deleteAt]], [[deleteRange]], [[append]], [[toArray]], [[toString]], [[param]], [[params]], [[arrayIntersect]], [[splitString]], [[joinString]], [[BIS_fnc_sortAlphabetically]], [[BIS_fnc_sortBy]], [[BIS_fnc_sortNum]] |
Revision as of 18:15, 18 January 2021
Description
- Description:
- Attempts to sort given array either in ascending (true) or descending (false) order. All array elements should be one of the following types: Mixed arrays (["a",1,[true]...]) are not supported and results are undefined.
- Groups:
- Arrays
Syntax
- Syntax:
- array sort order
- Parameters:
- array: Array
- order: Boolean - true: ascending, false: descending
- Return Value:
- Nothing
Examples
- Example 1:
_arr = [5.21725,1.30859,4,5.03028,1]; _arr sort true; hint str _arr; //[1,1.30859,4,5.03028,5.21725]
- Example 2:
_dev = ["ja","pa","pa","tram","tara"]; _dev sort false; hint str _dev; //["tram","tara","pa","pa","ja"]
- Example 3:
#define ASC true #define DESC false _scores = [[123,"bob",15],[123,"bill",20],[200,"dave",21],[200,"steve",11]]; _scores sort DESC; hint str _scores; //[[200,"steve",11],[200,"dave",21],[123,"bob",15],[123,"bill",20]]
- Example 4:
- Sort buildings by distance and return position of the most distant building:
_buildings = player nearObjects ["Land_Cargo_Patrol_V1_F", 500]; _buildings = _buildings apply { [_x distance player, _x] }; _buildings sort false; hint format [ "Most distant building is at %1, distance %2 m", getPos (_buildings select 0 select 1), round (_buildings select 0 select 0) ];
Additional Information
- See also:
- setpushBackpushBackUniqueapplyselectresizereversecountfindinforEachdeleteAtdeleteRangeappendtoArraytoStringparamparamsarrayIntersectsplitStringjoinStringBIS_fnc_sortAlphabeticallyBIS_fnc_sortByBIS_fnc_sortNum
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on April 16, 2015 - 18:14 (UTC)
- Killzone Kid
- The algorithm for sorting subarrays: compare 1st element, if equal compare 2nd, if equal compare 3rd...etc.