getPylonMagazines: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\{\{RV\|type=command \| arma3 \| *([0-9]\.[0-9]{2}) * \|gr1=(.*) \|(.*) \|(.*) \|p1=(.*) \|(.*) \|x1=(.*) \|seealso=(.*) \}\} " to "{{RV|type=command |game1= arma3 |version1= $1 |gr1=$2 |descr=$3 |s1=$4 |p1=$5 |r1=$6...) |
Lou Montana (talk | contribs) m (Text replacement - " +<\/code>" to "</code>") |
||
Line 14: | Line 14: | ||
|r1= [[Array]] of [[String]]s (magazine classnames) | |r1= [[Array]] of [[String]]s (magazine classnames) | ||
|x1= <code>[[getPylonMagazines]] ([[vehicle]] [[player]]) </code> | |x1= <code>[[getPylonMagazines]] ([[vehicle]] [[player]])</code> | ||
|seealso= [[Arma 3: Vehicle Loadouts]],[[getCompatiblePylonMagazines]],[[setAmmoOnPylon]],[[ammoOnPylon]],[[animatePylon]],[[animateBay]],[[setPylonsPriority]],[[setPylonLoadout]],[[magazinesAllTurrets]] | |seealso= [[Arma 3: Vehicle Loadouts]],[[getCompatiblePylonMagazines]],[[setAmmoOnPylon]],[[ammoOnPylon]],[[animatePylon]],[[animateBay]],[[setPylonsPriority]],[[setPylonLoadout]],[[magazinesAllTurrets]] |
Revision as of 22:48, 10 June 2021
Description
- Description:
- Return array of magazines on pylons
- Groups:
- Vehicle Loadouts
Syntax
- Syntax:
- getPylonMagazines vehicle
- Parameters:
- vehicle: Object
- Return Value:
- Array of Strings (magazine classnames)
Examples
- Example 1:
getPylonMagazines (vehicle player)
Additional Information
- See also:
- Arma 3: Vehicle LoadoutsgetCompatiblePylonMagazinessetAmmoOnPylonammoOnPylonanimatePylonanimateBaysetPylonsPrioritysetPylonLoadoutmagazinesAllTurrets
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on May 12, 2017 - 19:58 (UTC)
- AgentRev
- The indexes of the returned array's elements are relative to the pylon indexes, such that element 0 is pylon 1, element 1 is pylon 2, etc.