name: Difference between revisions

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<dd class="note">Will return <tt>Error: No vehicle</tt> for [[Multiplayer Scripting#Join In Progress|JIP]] players in [[init.sqf]], if no [[sleep]] were performed
<dd class="note">Will return <tt>Error: No vehicle</tt> for [[Multiplayer Scripting#Join In Progress|JIP]] players in [[init.sqf]], if no [[sleep]] were performed
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{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma1|Scripting Commands}}

Revision as of 23:35, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Unit IdentityLocations

Syntax

Syntax:
Syntax needed
Parameters:
object: Object
Return Value:
String

Alternative Syntax

Syntax:
name location
Parameters:
location: Location
Return Value:
String

Examples

Example 1:
_name = name player;
Example 2:
_locationName = name myLocation;
Example 3:
name nearestLocation [position player, "Hill"]; // "" text nearestLocation [position player, "Hill"]; // "Lesnoy Khrebet"

Additional Information

See also:
profileNamesetNamenameSoundsetNameSoundcreateLocationdeleteLocationdrawLocationlocationPositionlocationNullnearestLocationnearestLocationsnearestLocationWithDubbing

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note
kju
Location variant appears to be only for the 3d editor.
Posted on August 4, 2006 - 10:56
hardrock
Notes from before the conversion: Name will return an error for units that have been dead for more than a few seconds.
Posted on December 15, 2006 - 05:27
Kronzky
To return the name of the unit that was given in the editor's "name" field, call up the unit's object in a format statement: hint format ["Unit's name: %1", _unitobject];
Posted on April 14, 2009
alef
Will return Error: No vehicle for JIP players in init.sqf, if no sleep were performed