camCommitted: Difference between revisions

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m (Text replacement - " \| *ofp * *\| *1.([0-9]{2}) * +\|([^g]|g[^a])" to " | ofp |1.$1 |game2= ofpe |version2= 1.00 |game3= arma1 |version3= 1.00 |game4= arma2 |version4= 1.00 |game5= arma2oa |version5= 1.50 |game6= tkoh |version6= 1.00 |game7= arm...)
m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * \|p1=" to " |s1= $1 |p1=")
Line 26: Line 26:
| Checks if the conduction of the last camCommit call already finished.
| Checks if the conduction of the last camCommit call already finished.


| '''camCommitted''' camera
|s1=  '''camCommitted''' camera


|p1= camera: [[Object]] - object of type "camera"
|p1= camera: [[Object]] - object of type "camera"

Revision as of 22:56, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Camera Control

Syntax

Syntax:
camCommitted camera
Parameters:
camera: Object - object of type "camera"
Return Value:
Return value needed

Examples

Example 1:
SQS: ; create a camera object _cam = "camera" camCreate [5600,4800,10] _cam camSetTarget player _cam cameraEffect ["internal", "BACK"] _cam camCommit 0 ; smoothly move the camera to its new position in 6 seconds _cam camSetPos [5680,4720,20] _cam camCommit 6 @camCommitted _cam ; proceed
Example 2:
SQF: _cam = "camera" camCreate [0, 0, 0]; _cam camSetTarget player; _cam camSetRelPos [0, -5, 10]; _cam cameraEffect ["internal", "back"]; _cam camCommit 0; waitUntil {camCommitted _cam}; _cam camSetTarget player; _cam camSetRelPos [90, 25, 10]; _cam cameraEffect ["internal", "back"]; _cam camCommit 5; waitUntil {camCommitted _cam}; _cam camSetTarget player; _cam camSetRelPos [-90, -5, 10]; _cam cameraEffect ["internal", "back"]; _cam camCommit 5;

Additional Information

See also:
camCommit

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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