nearSupplies: Difference between revisions
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|seealso= [[findNearestEnemy]], [[nearestBuilding]], [[nearestObject]], [[nearestObjects]], [[nearObjects]], [[nearestLocation]], [[nearEntities]], [[nearTargets]], [[nearestLocationWithDubbing]], [[nearObjectsReady]], [[nearRoads]] | |seealso= [[findNearestEnemy]], [[nearestBuilding]], [[nearestObject]], [[nearestObjects]], [[nearObjects]], [[nearestLocation]], [[nearEntities]], [[nearTargets]], [[nearestLocationWithDubbing]], [[nearObjectsReady]], [[nearRoads]] | ||
}} | }} | ||
Revision as of 03:18, 13 June 2021
Description
- Description:
- Find supplies (weapon holders, ammo crates, fuel feeds, other units) in the sphere with given radius.
- Groups:
- Object Detection
Syntax
- Syntax:
- origin nearSupplies radius
- Parameters:
- origin: Object or Array in format PositionAGL or Position2D
- radius: Number
- Return Value:
- Array - array of Objects
Examples
- Example 1:
_list = player nearSupplies 50;
Additional Information
- See also:
- findNearestEnemynearestBuildingnearestObjectnearestObjectsnearObjectsnearestLocationnearEntitiesnearTargetsnearestLocationWithDubbingnearObjectsReadynearRoads
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note