nearestLocation: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - "\| (\[\[[a-zA-Z0-9 _]+\]\][^ ]*) \}\}" to "|seealso= $1 }}")  | 
				Lou Montana (talk | contribs)  m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2  |descr=$3")  | 
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|gr1= Locations  | |gr1= Locations  | ||
| Return the closest location of specified class to a given position.<br>Checked range is unlimited (i.e. covers the whole map).  | |descr= Return the closest location of specified class to a given position.<br>Checked range is unlimited (i.e. covers the whole map).  | ||
|s1=  [[nearestLocation]] [position, locationClass]  | |s1=  [[nearestLocation]] [position, locationClass]  | ||
Revision as of 21:16, 13 June 2021
Description
- Description:
 - Return the closest location of specified class to a given position.
Checked range is unlimited (i.e. covers the whole map). - Groups:
 - Locations
 
Syntax
- Syntax:
 - nearestLocation [position, locationClass]
 - Parameters:
 - [position, locationClass]: Array
 - position: Object or Array in format PositionAGL or Position2D
 - locationClass: String of a location class name. If "" is supplied, any nearest location is returned. See Location Types
 - Return Value:
 - Location
 
Examples
- Example 1:
 _nearestCity = nearestLocation [getPos player, "nameCity"];- Example 2:
 _anyNearestLocation = nearestLocation [player, ""];
Additional Information
- See also:
 - findNearestEnemynearestBuildingnearestObjectnearestObjectsnearObjectsnearEntitiesnearTargetsnearSuppliesnearestLocationWithDubbingnearObjectsReadynearRoadsLocation TypeslocationPositionnearestLocationscreateLocation
 
Notes
- 
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