turretUnit: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\| *arma2 * * *\| *([0-1]\.[0-9]{2}) * \|game2" to "|game1= arma2 |version1= $1 |game2")
m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "")
Line 30: Line 30:
|seealso= [[unitTurret]], [[driver]], [[gunner]], [[commander]], [[effectiveCommander]], [[currentPilot]], [[moveInTurret]], [[assignAsTurret]], [[assignedVehicleRole]], [[lockedTurret]], [[isTurnedOut]]
|seealso= [[unitTurret]], [[driver]], [[gunner]], [[commander]], [[effectiveCommander]], [[currentPilot]], [[moveInTurret]], [[assignAsTurret]], [[assignedVehicleRole]], [[lockedTurret]], [[isTurnedOut]]
}}
}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Revision as of 22:44, 16 June 2021

Hover & click on the images for description

Description

Description:
Returns the unit in the vehicle turret. Driver turret [-1] is supported since Arma 3 v1.58. To find turret path of known unit see unitTurret
Groups:
Turrets

Syntax

Syntax:
vehicle turretUnit turretpath
Parameters:
vehicle: Object
turretpath: Array
Return Value:
Object

Examples

Example 1:
_vehicle turretUnit _thisTurret;
Example 2:
vehicle player turretUnit [0];

Additional Information

See also:
unitTurretdrivergunnercommandereffectiveCommandercurrentPilotmoveInTurretassignAsTurretassignedVehicleRolelockedTurretisTurnedOut

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note