getPylonMagazines: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *=  +" to " |$1= ") | m (minor tweaks) | ||
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| |gr1= Vehicle Loadouts | |gr1= Vehicle Loadouts | ||
| |descr=Return array of magazines on pylons | |descr=Return array of magazines on pylons. | ||
| |s1= [[getPylonMagazines]]  vehicle | |s1= [[getPylonMagazines]]  vehicle | ||
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| |p1= vehicle: [[Object]] | |p1= vehicle: [[Object]] | ||
| |r1= [[Array]] of [[String]]s  | |r1= [[Array]] of [[String]]s - magazine names | ||
| |x1= <code>[[getPylonMagazines]]  | |x1= <code>[[getPylonMagazines]] [[vehicle]] [[player]];</code> | ||
| |seealso= [[Arma 3: Vehicle Loadouts]],[[getCompatiblePylonMagazines]],[[setAmmoOnPylon]],[[ammoOnPylon]],[[animatePylon]],[[animateBay]],[[setPylonsPriority]],[[setPylonLoadout]],[[magazinesAllTurrets]] | |seealso= [[Arma 3: Vehicle Loadouts]],[[getCompatiblePylonMagazines]],[[setAmmoOnPylon]],[[ammoOnPylon]],[[animatePylon]],[[animateBay]],[[setPylonsPriority]],[[setPylonLoadout]],[[magazinesAllTurrets]] | ||
Revision as of 09:56, 28 August 2021
Description
- Description:
- Return array of magazines on pylons.
- Groups:
- Vehicle Loadouts
Syntax
- Syntax:
- getPylonMagazines vehicle
- Parameters:
- vehicle: Object
- Return Value:
- Array of Strings - magazine names
Examples
- Example 1:
- getPylonMagazines vehicle player;
Additional Information
- See also:
- Arma 3: Vehicle LoadoutsgetCompatiblePylonMagazinessetAmmoOnPylonammoOnPylonanimatePylonanimateBaysetPylonsPrioritysetPylonLoadoutmagazinesAllTurrets
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
- Posted on May 12, 2017 - 19:58 (UTC)
- AgentRev
- The indexes of the returned array's elements are relative to the pylon indexes, such that element 0 is pylon 1, element 1 is pylon 2, etc.
 
	