removeMagazines: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "User:pyro05x" to "User:Pyro05x") |
Lou Montana (talk | contribs) m (Text replacement - "pyro05x" to "Pyro05x") |
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<dt class="note">[[User:Pyro05x| | <dt class="note">[[User:Pyro05x|Pyro05x]]</dt> | ||
<dd class="note"> | <dd class="note"> | ||
Though BIS did not provide a command to remove '''all''' magazines of every type, it can still be accomplished using [[forEach]] [[magazines]]. example: | Though BIS did not provide a command to remove '''all''' magazines of every type, it can still be accomplished using [[forEach]] [[magazines]]. example: |
Revision as of 15:56, 17 November 2021
Description
- Description:
- Removes all magazines of given type from the unit. If magazine class does not exist, nothing happens, not even .rpt message, unlike with addMagazine command.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- unitName removeMagazines magazineName
- Parameters:
- unitName: Object
- magazineName: String
- Return Value:
- Nothing
Examples
- Example 1:
player removeMagazines "30Rnd_556x45_Stanag";
Additional Information
- See also:
- addMagazinemagazinesremoveMagazineremoveWeaponremoveMagazinesTurretremoveMagazineTurretsetVehicleAmmo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Inventory