commandGetOut: Difference between revisions
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|mp= This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not leave the vehicle. | |mp= This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not leave the vehicle. | ||
|seealso= [[doGetOut]] [[moveOut]] | |seealso= [[doGetOut]] [[moveOut]] [[leaveVehicle]] | ||
}} | }} |
Revision as of 13:00, 20 January 2022
Description
- Description:
- Orders one or multiple units to get out from the vehicle (via the radio). Same as doGetOut with latter being silent.
- Multiplayer:
- This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not leave the vehicle.
- Groups:
- Unit Control
Syntax
- Syntax:
- commandGetOut unit(s)
- Parameters:
- unit(s): Object or Array of Objects
- Return Value:
- Nothing
Examples
- Example 1:
commandGetOut _unitOne
- Example 2:
commandGetOut [_unitOne,_unitTwo]
Additional Information
- See also:
- doGetOut moveOut leaveVehicle
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Control
- Scripting Commands: Global Effect