objNull: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
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|x4= <code>[[position]] [[objNull]] // [0,0,0]</code> | |x4= <code>[[position]] [[objNull]] // [0,0,0]</code> | ||
|seealso= [[controlNull]] [[displayNull]] [[grpNull]] | |seealso= [[controlNull]] [[displayNull]] [[grpNull]] [[locationNull]], [[taskNull]], [[teamMemberNull]], [[scriptNull]], [[configNull]], [[typeName]], [[isNull]] | ||
}} | }} |
Revision as of 18:25, 20 January 2022
Description
- Description:
- A non-existent Object. To compare non-existent objects use isNull or isEqualTo:
- Groups:
- Variables
Syntax
- Syntax:
- objNull
- Return Value:
- Object
Examples
- Example 1:
player == player; // false if player is null
- Example 2:
isNull player; // true if player is null
- Example 3:
str objNull // <NULL-object>
- Example 4:
position objNull // [0,0,0]
Additional Information
- See also:
- controlNull displayNull grpNull locationNulltaskNullteamMemberNullscriptNullconfigNulltypeNameisNull
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Variables