turretUnit: Difference between revisions

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m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
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|x2= <code>[[vehicle]] [[player]] [[turretUnit]] [0];</code>
|x2= <code>[[vehicle]] [[player]] [[turretUnit]] [0];</code>


|seealso= [[unitTurret]] [[driver]], [[gunner]], [[commander]], [[effectiveCommander]], [[currentPilot]], [[moveInTurret]], [[assignAsTurret]], [[assignedVehicleRole]], [[lockedTurret]], [[isTurnedOut]]
|seealso= [[unitTurret]] [[driver]] [[gunner]], [[commander]], [[effectiveCommander]], [[currentPilot]], [[moveInTurret]], [[assignAsTurret]], [[assignedVehicleRole]], [[lockedTurret]], [[isTurnedOut]]
}}
}}

Revision as of 19:27, 20 January 2022

Hover & click on the images for description

Description

Description:
Returns the unit in the vehicle turret. Driver turret [-1] is supported since Arma 3 v1.58. To find turret path of known unit see unitTurret
Groups:
Turrets

Syntax

Syntax:
vehicle turretUnit turretpath
Parameters:
vehicle: Object
turretpath: Array
Return Value:
Object

Examples

Example 1:
_vehicle turretUnit _thisTurret;
Example 2:
vehicle player turretUnit [0];

Additional Information

See also:
unitTurret driver gunnercommandereffectiveCommandercurrentPilotmoveInTurretassignAsTurretassignedVehicleRolelockedTurretisTurnedOut

Notes

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