camCommitted: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - ": *<code>" to ": <code>")
m (Text replacement - "\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "$1$2</code>")
Line 66: Line 66:
_cam [[camSetRelPos]] [-90, -5, 10];
_cam [[camSetRelPos]] [-90, -5, 10];
_cam [[cameraEffect]] ["internal", "back"];
_cam [[cameraEffect]] ["internal", "back"];
_cam [[camCommit]] 5;</code>
_cam camCommit 5;</code>


|seealso= [[camCommit]]
|seealso= [[camCommit]]
}}
}}

Revision as of 11:32, 12 May 2022

Hover & click on the images for description

Description

Description:
Checks if the conduction of the last camCommit call already finished.
Groups:
Camera Control

Syntax

Syntax:
camCommitted camera
Parameters:
camera: Object - object of type "camera"
Return Value:
Boolean - true if the last camCommit already finished, false if not

Examples

Example 1:
SQS: ; create a camera object _cam = "camera" camCreate [5600,4800,10] _cam camSetTarget player _cam cameraEffect ["internal", "BACK"] _cam camCommit 0 ; smoothly move the camera to its new position in 6 seconds _cam camSetPos [5680,4720,20] _cam camCommit 6 @camCommitted _cam ; proceed
Example 2:
SQF: _cam = "camera" camCreate [0, 0, 0]; _cam camSetTarget player; _cam camSetRelPos [0, -5, 10]; _cam cameraEffect ["internal", "back"]; _cam camCommit 0; waitUntil {camCommitted _cam}; _cam camSetTarget player; _cam camSetRelPos [90, 25, 10]; _cam cameraEffect ["internal", "back"]; _cam camCommit 5; waitUntil {camCommitted _cam}; _cam camSetTarget player; _cam camSetRelPos [-90, -5, 10]; _cam cameraEffect ["internal", "back"]; _cam camCommit 5;

Additional Information

See also:
camCommit

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note