worldToModelVisual: Difference between revisions
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|p2= worldPosition: [[Position#PositionAGL|PositionAGL]] or [[Position#Introduction|Position2D]] | |p2= worldPosition: [[Position#PositionAGL|PositionAGL]] or [[Position#Introduction|Position2D]] | ||
|r1= [Position#PositionRelative|PositionRelative]] | |r1= [[Position#PositionRelative|PositionRelative]] | ||
|x1= <sqf>_relPos = myObject worldToModelVisual [0,0,0];</sqf> | |x1= <sqf>_relPos = myObject worldToModelVisual [0,0,0];</sqf> | ||
Latest revision as of 05:37, 3 January 2026
Description
- Description:
- Converts position from world space to object model space in render time scope.
- Groups:
- PositionsRender Time Scope
Syntax
- Syntax:
- object worldToModelVisual worldPosition
- Parameters:
- object: Object
- worldPosition: PositionAGL or Position2D
- Return Value:
- PositionRelative
Examples
- Example 1:
- Example 2:
- Example 3:
- Example 4:
Additional Information
Notes
-
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