enableDynamicSimulation: Difference between revisions

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(Add ServerExec)
(Added note about crewed vehicles)
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|seealso= [[enableDynamicSimulationSystem]] [[dynamicSimulationSystemEnabled]] [[dynamicSimulationEnabled]] [[setDynamicSimulationDistance]] [[dynamicSimulationDistance]] [[setDynamicSimulationDistanceCoef]] [[dynamicSimulationDistanceCoef]] [[triggerDynamicSimulation]] [[canTriggerDynamicSimulation]] [[enableSimulation]] [[simulationEnabled]] [[enableSimulationGlobal]] [[Arma 3: Dynamic Simulation]]
|seealso= [[enableDynamicSimulationSystem]] [[dynamicSimulationSystemEnabled]] [[dynamicSimulationEnabled]] [[setDynamicSimulationDistance]] [[dynamicSimulationDistance]] [[setDynamicSimulationDistanceCoef]] [[dynamicSimulationDistanceCoef]] [[triggerDynamicSimulation]] [[canTriggerDynamicSimulation]] [[enableSimulation]] [[simulationEnabled]] [[enableSimulationGlobal]] [[Arma 3: Dynamic Simulation]]
}}
{{Note
|user= ansin11
|timestamp= 20260121184100
|game= arma3
|version= 2.20
|text= According to Discord user Marko, dynamic simulation for vehicles has to be enabled before the vehicle is crewed. Calling <sqf inline>_vehicle enableDynamicSimulation true</sqf> on a vehicle that already has a crew does not enable dynamic simulation for the vehicle (even if dynamic simulation for the crew is already enabled).
The following example illustrates how a crewed vehicle with working dynamic simulation is created:
<sqf>
private _vehicle = createVehicle ["B_APC_Wheeled_01_cannon_F", [0,0,0], [], 0, "NONE"];
_vehicle enableDynamicSimulation true;
private _group = createGroup west;
[_vehicle, _group] call BIS_fnc_spawnCrew;
_group enableDynamicSimulation true;
</sqf>
}}
}}

Revision as of 19:43, 21 January 2026

Hover & click on the images for description

Description

Description:
Enables or disables Arma 3: Dynamic Simulation for given non AI object.
This command has no effect on mines!
Groups:
Dynamic Simulation

Syntax

Syntax:
object enableDynamicSimulation enable
Parameters:
object: Object or Group
enable: Boolean
Return Value:
Nothing

Examples

Example 1:
_myObject enableDynamicSimulation true;

Additional Information

See also:
enableDynamicSimulationSystem dynamicSimulationSystemEnabled dynamicSimulationEnabled setDynamicSimulationDistance dynamicSimulationDistance setDynamicSimulationDistanceCoef dynamicSimulationDistanceCoef triggerDynamicSimulation canTriggerDynamicSimulation enableSimulation simulationEnabled enableSimulationGlobal Arma 3: Dynamic Simulation

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note
ansin11 - c
Posted on Jan 21, 2026 - 18:41 (UTC)

According to Discord user Marko, dynamic simulation for vehicles has to be enabled before the vehicle is crewed. Calling _vehicle enableDynamicSimulation true on a vehicle that already has a crew does not enable dynamic simulation for the vehicle (even if dynamic simulation for the crew is already enabled).

The following example illustrates how a crewed vehicle with working dynamic simulation is created:

private _vehicle = createVehicle ["B_APC_Wheeled_01_cannon_F", [0,0,0], [], 0, "NONE"]; _vehicle enableDynamicSimulation true; private _group = createGroup west; [_vehicle, _group] call BIS_fnc_spawnCrew; _group enableDynamicSimulation true;