units: Difference between revisions
Jump to navigation
Jump to search
m (arma3 category, was ordered under 'unitsgrp') |
(syntax, fixed/added example) |
||
Line 7: | Line 7: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Returns an array with all the units in the group or unit.<br>For a destroyed object an empty array is returned. |= Description | | Returns an array with all the units in the group or group of the unit.<br>For a destroyed object an empty array is returned. |= Description | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | '''units''' groupOrunit |= Syntax | ||
|p1 = groupOrunit: [[Group]] or [[Object]]|= Parameter 1 | |p1 = groupOrunit: [[Group]] or [[Object]]|= Parameter 1 | ||
| [[Array]] |= Return value | | [[Array]] of [[Object]]s |= Return value | ||
____________________________________________________________________________________________ | |||
|x1 = <code>_myUnitCount = [[count]] [[units]] [[group]] [[player]];</code> |= Example 1 | |||
|x2 = <code>_isInMyGroup = _soldier1 [[in]] [[units]] [[player]];</code> |= Example 2 | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[group]], [[allGroups]], [[allUnits]], [[playableUnits]], [[switchableUnits]], [[vehicles]] |= See also | |||
|[[group]], [[allGroups]], [[allUnits]], [[playableUnits]], [[switchableUnits]], [[vehicles]] |= See also | |||
}} | }} |
Revision as of 16:38, 15 March 2014
Description
- Description:
- Returns an array with all the units in the group or group of the unit.
For a destroyed object an empty array is returned. - Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_myUnitCount = count units group player;
- Example 2:
_isInMyGroup = _soldier1 in units player;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on September 24, 2009
- Kronzky
- The returned array on MP clients is not updated when team members die (only when they are deleted). (Tested on VBS2)
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Command Group: Groups