From Bohemia Interactive Community
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Description
- Description:
- Allow or prevent an object being damaged (or injured, or killed). Alias of allowDamage.
The command does not prevent object from taking scripted damage such as setDamage or setHit.
⚠
Command has to be executed where object is
local and as long as object does not change locality the effect of this command will be global.
If object changes locality, the command needs to be executed again on the new
owner's machine to maintain the effect.
- Groups:
- Uncategorised
Syntax
- Syntax:
- object allowDammage allow
- Parameters:
- object: Object -
- allow: Boolean -
- Return Value:
- Nothing
Examples
- Example 1:
player allowDammage false;
Additional Information
- See also:
- setDammagegetDammageallowDamage damage setDamage
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Notes
- Posted on October 24, 2014 - 03:23 (UTC)
- DreadedEntity
-
This command is still working in A3 1.32.127785, at least in single player. I didn't test multiplayer.