enableDynamicSimulation

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Revision as of 19:43, 21 January 2026 by Ansin11 (talk | contribs) (Added note about crewed vehicles)
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Description

Description:
Enables or disables Arma 3: Dynamic Simulation for given non AI object.
This command has no effect on mines!
Groups:
Dynamic Simulation

Syntax

Syntax:
object enableDynamicSimulation enable
Parameters:
object: Object or Group
enable: Boolean
Return Value:
Nothing

Examples

Example 1:
_myObject enableDynamicSimulation true;

Additional Information

See also:
enableDynamicSimulationSystem dynamicSimulationSystemEnabled dynamicSimulationEnabled setDynamicSimulationDistance dynamicSimulationDistance setDynamicSimulationDistanceCoef dynamicSimulationDistanceCoef triggerDynamicSimulation canTriggerDynamicSimulation enableSimulation simulationEnabled enableSimulationGlobal Arma 3: Dynamic Simulation

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note
ansin11 - c
Posted on Jan 21, 2026 - 18:41 (UTC)

According to Discord user Marko, dynamic simulation for vehicles has to be enabled before the vehicle is crewed. Calling _vehicle enableDynamicSimulation true on a vehicle that already has a crew does not enable dynamic simulation for the vehicle (even if dynamic simulation for the crew is already enabled).

The following example illustrates how a crewed vehicle with working dynamic simulation is created:

private _vehicle = createVehicle ["B_APC_Wheeled_01_cannon_F", [0,0,0], [], 0, "NONE"]; _vehicle enableDynamicSimulation true; private _group = createGroup west; [_vehicle, _group] call BIS_fnc_spawnCrew; _group enableDynamicSimulation true;